Privacy policy
Pixel Blow! is free to play and shows ads. You can play without an email, a real name or a social login. The only thing other players can see is a nickname you choose yourself, with your highest level, if you join the rankings.
Who we are
Pixel Blow! (the “game”) is made by SLO (“we”, “us”). For any privacy question or request, email salmbnslmann@gmail.com.
What the game uses
| Data | Why | Where it is kept |
|---|---|---|
| Game progress: levels, stars, coins, boosters, sound and haptics settings | To save your game | Only on your device |
| Anonymous player ID (created automatically, not linked to your name or email) | To recognise your device for the rankings and account features | Unity Gaming Services |
| Nickname you choose (3–16 characters) and your highest level reached | To show the public top 100 ranking. Only sent after you choose a nickname and join. | Unity Gaming Services; visible to other players |
| Purchase receipts and transaction IDs | To deliver and restore in-app purchases | Processed by Google Play or the Apple App Store; checked by Unity In-App Purchasing |
| Advertising data: your device's advertising ID (Google Advertising ID on Android, IDFA on iPhone only if you allow tracking), IP address, approximate location from the IP address, device and app information, and which ads you see and tap | To show ads, limit how often you see the same ad, measure ad results, prevent fraud and, where you allow it, show ads that match your interests | Unity LevelPlay and the ad networks it works with, under their own privacy policies |
| Technical data sent automatically when the game connects (such as IP address, device model, operating system and app version) | Needed for the online services to work, stay secure and diagnose problems | Unity Technologies, under its own privacy policy |
We do not collect your name, email address (unless you write to us), contacts, photos, microphone, precise (GPS) location or payment card details. We do not sell or rent personal data ourselves; our advertising partners use the data described above to deliver ads.
Ads in Pixel Blow!
- Rewarded ads are always optional: you choose to watch a short video to earn coins or boosters.
- Interstitial ads are full-screen ads that can appear between levels.
- Banner ads are small ads shown along an edge of the screen.
The Remove Ads purchase turns off interstitial and banner ads. Rewarded ads stay available because you only see them when you choose to.
Your ad choices
- Consent: where the law requires it (for example in the EU, the UK and some US states), the game asks for your consent before ads are personalised. Without consent you still see ads, but they are not based on your interests.
- iPhone and iPad: the game asks permission before using your IDFA for tracking. You can change this any time in Settings › Privacy & Security › Tracking.
- Android: you can reset or delete your advertising ID, or opt out of personalised ads, in Settings › Privacy › Ads (the exact path depends on your phone).
Third-party services
The game relies on these providers to run. Each processes data under its own privacy policy:
| Provider | Used for | Privacy policy |
|---|---|---|
| Unity Technologies – Unity engine and Unity Gaming Services (Authentication, Leaderboards, Cloud Code) | Running the game, the anonymous account, nickname, rankings and account deletion | unity.com/legal/privacy-policy |
| Unity LevelPlay and Unity Ads (Unity Technologies, including ironSource) | Showing rewarded, interstitial and banner ads. LevelPlay is an ad mediation platform, so ads may come from Unity Ads or from other ad networks it works with; each network processes data under its own privacy policy. | unity.com/legal/privacy-policy |
| Unity In-App Purchasing | Connecting purchases to the app stores | unity.com/legal/privacy-policy |
| Google Play (Android) | App download and payments | policies.google.com/privacy |
| Apple App Store (iPhone and iPad) | App download and payments | apple.com/legal/privacy |
Third-party content and software
Pixel Blow! includes content and software made by others, used under their licenses:
| What | By | License |
|---|---|---|
| Interface art: 2D Mobile Game UI Kit | 300Mind (Unity Asset Store) | Standard Unity Asset Store EULA |
| UI Pack (world badges), Game Icons, block texture, Interface Sounds | Kenney | CC0 1.0 (public domain) |
| Canada 1500 font | Raymond Larabie / Typodermic | CC0 1.0 (public domain) |
| Famous painting reproductions used as level art | Wikimedia Commons | Public domain |
| DOTween animation library | Demigiant | DOTween license |
| Unity engine and packages | Unity Technologies | Unity terms of service |
The Pixel Blow! name, logo, mascot, characters and level arrangements are original work by SLO. The game also shows these credits in Settings › Credit.
How long we keep data
- Your ranking entry and nickname stay until you delete your account.
- Progress on your device stays until you delete your account in the game or uninstall it.
- Advertising partners keep advertising data for the periods described in their own privacy policies. Resetting your advertising ID breaks the link to earlier ad data.
- If you email us, we keep the conversation only as long as needed to answer you.
Your choices and rights
- Play offline or privately. The rankings are optional. Nothing is published until you choose a nickname.
- Change your nickname any time in Settings.
- Delete your account in Settings, or by email. See how to delete your account.
- Limit ad personalisation with the consent prompt and your device settings (see Your ad choices above).
- Depending on where you live (for example under the GDPR in the EU/UK or the CCPA in California), you may also ask to access, correct or delete your data, or object to its use. Email us and we will reply within 30 days.
Children
Pixel Blow! is a family-friendly puzzle game, but it is not directed at children under 13 (or the minimum age in your country). We do not knowingly collect personal information from children, and ads shown to users we know to be children are not personalised. Nicknames are public, so children should join the rankings only with a parent's help. If you believe a child has shared personal information, contact us and we will delete it.
Security
Connections to the online services are encrypted. Account deletion runs on the server, and no administrator credentials are ever stored in the app.
Changes to this policy
If we change how the game uses data (for example, by adding analytics or new ad partners), we will update this page and its effective date before the change goes live.
Contact
SLO · salmbnslmann@gmail.com